Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Jita | 8 | 8 | 0 |
2020-08-01 13:38:58 68mo ago
|
| Perimeter | 2 | 0 | 2 |
2018-03-04 17:29:32 98mo ago
|
| Josameto | 1 | 1 | 0 |
2018-05-20 18:21:16 95mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Federal Navy Academy | — | 1 |
| Republic Military School | — | 1 |
| Everyone vs Everything | — | 1 |
| Interactive Industry and Trade CO. | — | 1 |
| SylvanasWindrunner | Sylvanas Super mercenary | 1 |
| very exciting powerful armada | Specialized pig-farm. | 1 |
| Sebiestor Tribe | — | 1 |
| Coreli Financial Holdings | Corelum Syndicate | 1 |
| State War Academy | — | 1 |
| Hull | Events |
|---|---|
| Rhea | 4 |
| Anshar | 2 |
| Nomad | 2 |
| Providence | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Men of Mayhem Inc. | Stockholm Syndrome. | 1 |
| The Red Barons | — | 1 |
| Hull | Events |
|---|---|
| Thrasher | 2 |