Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Sam Slipstream

Appearances
76
Visible killmail appearances
Kills
72
94.7% of appearances
Losses
4
5.3% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-28 05:29:35
19h ago
Top hotspot
Amamake
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 23 appearances (22 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 23 22 1 2026-03-28 04:30:35
Dal 19 19 0 2026-03-28 05:29:35
Siseide 14 14 0 2026-03-28 03:59:26
Vard 10 10 0 2026-03-28 02:16:13
Gulmorogod 8 6 2 2026-03-28 05:17:25
Tzvi 1 0 1 2026-03-27 00:29:23
Raa 1 1 0 2026-03-27 00:25:35

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 21
Genstar Reloaded 6
Serenity Moe University Fraternity Auxiliary 4
Handsome Millionaire Playboys Sedition. 4
Heretic Army Sedition. 3
Xoth Inc The Curatores Veritatis Auxiliary 3
The Shire Hit Squad Sedition. 2
Amarr Merchant Navy The Curatores Veritatis Auxiliary 2
A few Amigos Empyrean Edict 2
Negative-Impact Sedition. 2

Victim hulls

Hull Events
Caracal 6
Osprey 5
Vexor Navy Issue 3
Apocalypse Navy Issue 3
Taranis 3
Capsule 3
Augoror Navy Issue 2
Myrmidon 2
Caracal Navy Issue 2
Huginn 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Task Force 641 Empyrean Edict 1
G0lden Fleet. ZERG REBORN 1

Final-blow hulls

Hull Events
Tornado 2
Osprey Navy Issue 1
Harbinger 1