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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Wrik Hoover

Appearances
21
Visible killmail appearances
Kills
21
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-27 10:24:27
9h ago
Top hotspot
Bundindus
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Bundindus is the strongest visible hotspot with 9 appearances (9 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Knight of Zero Ultra (Out of the Blue.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Bundindus 9 9 0 2026-03-24 20:16:04
H-NPXW 4 4 0 2026-03-24 17:10:12
Paala 3 3 0 2026-03-24 21:02:12
N-RAEL 2 2 0 2026-03-27 10:24:27
Kinakka 1 1 0 2026-03-26 19:02:43
Ofage 1 1 0 2026-03-26 12:39:34
Annancale 1 1 0 2026-03-25 00:20:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Knight of Zero Ultra Out of the Blue. 4
Full Broadside Deepwater Hooligans 3
Solar Meta The Initiative. 2
Grimm Hounds SONS of BANE 1
Press X Flat Face Federation 1
Toxic Squad. TOXIC PLAYERS. 1
Infinite Point The Initiative. 1
The Mighty Cocka-Doodle-Doo Wild Fat Cocks 1
Substance Over Form Insidious. 1
Derp Company Get Off My Lawn 1

Victim hulls

Hull Events
Zirnitra 3
Einherji II 2
Vargur 2
Hel 2
Arazu 2
Leviathan 2
Apostle 1
Nestor 1
Nidhoggur 1
Nyx 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.