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Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J132149 | 2 | 0 | 2 |
2026-03-23 09:12:23 4d ago
|
| J100328 | 2 | 0 | 2 |
2026-02-26 18:14:27 29d ago
|
| J103251 | 1 | 0 | 1 |
2026-03-26 11:58:45 1d ago
|
| Isanamo | 1 | 0 | 1 |
2026-02-28 19:26:09 27d ago
|
| J135554 | 1 | 0 | 1 |
2026-02-28 15:38:04 27d ago
|
| J162853 | 1 | 0 | 1 |
2026-02-08 14:42:46 1mo ago
|
| J161609 | 1 | 0 | 1 |
2026-02-04 14:35:48 1mo ago
|
| J154733 | 1 | 0 | 1 |
2026-02-03 07:19:05 1mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Tea House | — | 2 |
| Exit-Strategy | Unchained Alliance | 2 |
| Black Swans and Wormhole Wizards | Rainbow Knights | 1 |
| Union Our Power | — | 1 |
| EntryError | — | 1 |
| Ocean Eleven | Quietly Eerie | 1 |
| Don't Wake a sleeping bear | TIME CRIT | 1 |
| We Break Things | Novus Ordo. | 1 |
| Hull | Events |
|---|---|
| Proteus | 2 |
| Hound | 2 |
| Leshak | 1 |
| Barghest | 1 |
| Legion | 1 |
| Vargur | 1 |
| Stabber Fleet Issue | 1 |
| Maller | 1 |