Major Multi-Character Update - 3/7/2026

Run all your EVE characters from one dashboard. KillSync now supports Linked Pilots, letting you connect multiple EVE characters to one KillSync account and work with their data together in a single dashboard flow.

Linked Pilots Trade Overview Assets Industry Jobs Contracts Structures Multi-Character Dashboard

Never lose an asset or contract again.

Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Maturin Turtle

Appearances
62
Visible killmail appearances
Kills
51
82.3% of appearances
Losses
11
17.7% of appearances
Hot systems
31
Distinct systems in window
Newest visible event
2026-03-26 01:33:39
1d ago
Top hotspot
J215101
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J215101 is the strongest visible hotspot with 6 appearances (6 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: guerrilla mafia (Gentlemen's.Club).
Threat profile: Most common visible final-blow threat: Pochven Police Department (Vyraj.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J215101 6 6 0 2026-03-22 17:58:38
J203952 6 6 0 2026-03-15 03:57:16
Amamake 6 4 2 2026-03-08 04:49:15
J162753 4 4 0 2026-03-17 02:40:03
UALX-3 4 2 2 2026-02-28 02:30:54
Kaunokka 4 2 2 2026-02-27 20:50:53
A1-AUH 3 2 1 2026-03-21 01:50:32
J155311 2 2 0 2026-03-26 01:33:39
J105433 2 2 0 2026-03-26 01:29:43
3T7-M8 2 2 0 2026-03-23 02:10:04
J104201 2 1 1 2026-03-15 04:40:52
J171722 2 2 0 2026-03-08 00:22:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
guerrilla mafia Gentlemen's.Club 6
Mateber Mining and Manufacturing Company C U L T 5
Double Slit Dynamics 5
Inevitable Outcome E.C.H.O 4
u.k militia forces Fraternity. 3
War Eagle Fleet DECOY 2
Chaos arbiter Fraternity. 2
New Mining Corporation Main Stage Strip Miners Excavation and Exploration 2
Brave Newbies Inc. Brave Collective 1
Rise Of Exiles Brave Collective 1

Victim hulls

Hull Events
Guardian 3
Capsule 3
Thorax 3
Osprey 3
Alligator 2
Prospect 2
Tengu 2
Vargur 2
Hyperion 2
Jaguar 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Pochven Police Department Vyraj. 2
Sacred Trolls Dodixie and Osmon Department of Illegal Killshots 1
A few Amigos Empyrean Edict 1
Brave Newbies Inc. Brave Collective 1
Exit-Strategy Unchained Alliance 1
War Eagle Fleet DECOY 1
Rise Of Exiles Brave Collective 1
Straight to Jita 1
Hard Knocks Inc. Hard Knocks Citizens 1
Spaghetti Militia 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Brutix Navy Issue 1
Drake 1
Maelstrom 1
Absolution 1
Ashimmu 1
Nightmare 1
Tornado 1
Dominix 1
Typhoon 1