Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Raynors

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-27 12:57:59
1d ago
Top hotspot
Mercomesier
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mercomesier is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: State Protectorate.
Threat profile: Most common visible final-blow threat: iikk ZBZ.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mercomesier 2 0 2 2026-03-25 15:59:04
Sujarento 1 0 1 2026-03-27 12:57:59
Oinasiken 1 0 1 2026-03-26 16:30:57
Onatoh 1 1 0 2026-03-25 20:06:34
Nagamanen 1 1 0 2026-03-25 17:49:46
Vlillirier 1 0 1 2026-03-24 17:09:35
Jita 1 0 1 2026-03-10 17:39:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State Protectorate 1
Shadow Legion Y Gooner Goblins 1

Victim hulls

Hull Events
Catalyst Navy Issue 1
Punisher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
iikk ZBZ 2
The Tuskers The Tuskers Co. 1
KARNAGE 1
Satrugna Corporation 1
Dudes of Anarchy-Bathrobe Original Dudes 1

Final-blow hulls

Hull Events
Catalyst Navy Issue 2
Vigil Fleet Issue 1
Dragoon 1
Cormorant 1
Tornado 1