Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ZiltoidOmni

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-27 05:26:59
1d ago
Top hotspot
T-GCGL
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: T-GCGL is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Outfit 418 (Blue Loot Not Included).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
T-GCGL 2 2 0 2026-03-27 04:31:27
J205517 1 0 1 2026-03-27 05:26:59
8TPX-N 1 1 0 2026-03-27 04:12:48
J100759 1 0 1 2026-03-18 04:17:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
Hollow United Garuda Fraternity. 1
Navigators' Union Fraternity. 1

Victim hulls

Hull Events
Venture 1
Ishtar 1
Iteron Mark V 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Outfit 418 Blue Loot Not Included 2

Final-blow hulls

Hull Events
Pontifex 1
Vargur 1