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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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General Z Brannigan

Appearances
92
Visible killmail appearances
Kills
89
96.7% of appearances
Losses
3
3.3% of appearances
Hot systems
25
Distinct systems in window
Newest visible event
2026-03-26 18:19:24
1d ago
Top hotspot
O4T-Z5
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O4T-Z5 is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Bizarre Adventure Artel (Dracarys.).
Threat profile: Most common visible final-blow threat: Marauders Associated (Synergy of Steel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O4T-Z5 13 13 0 2026-02-27 19:38:14
ZMV9-A 12 12 0 2026-03-02 20:11:08
C-J6MT 10 10 0 2026-03-16 18:01:55
Y-2ANO 8 8 0 2026-03-09 18:38:03
C-N4OD 6 6 0 2026-03-08 18:06:03
BWF-ZZ 6 6 0 2026-03-02 18:21:45
V-OJEN 5 3 2 2026-03-26 18:19:24
ZXB-VC 4 4 0 2026-03-09 18:45:46
KVN-36 4 4 0 2026-03-08 18:19:58
BKG-Q2 2 2 0 2026-03-10 18:18:54
O-IOAI 2 2 0 2026-03-09 19:02:06
LBGI-2 2 2 0 2026-03-03 17:48:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Bizarre Adventure Artel Dracarys. 10
KarmaFleet Goonswarm Federation 6
Dromedaworks inc Test Alliance Please Ignore 5
The Bannermen The Initiative. 4
Galactic Deep Space Industries Brave Collective 4
Cloak and Daggers The Initiative. 3
Solar Meta The Initiative. 3
Infinite Point The Initiative. 2
Dusk dreadnought. Dracarys. 2
4S Corporation The Initiative. 2

Victim hulls

Hull Events
Capsule 17
Flycatcher 8
Catalyst Navy Issue 5
Mobile Large Warp Disruptor I 5
Eagle 3
Retribution 3
Caracal 3
Ferox Navy Issue 2
Hurricane 2
Eris 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 1
Special law enforcement department Fraternity. 1
Chaos arbiter Fraternity. 1

Final-blow hulls

Hull Events
Panther 1
Redeemer 1
Raven Navy Issue 1