Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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flase wazard

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-27 14:28:36
23h ago
Top hotspot
7-UH4Z
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 7-UH4Z is the strongest visible hotspot with 6 appearances (3 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Sylvanas Windrunner United Fleet (Fraternity.).
Threat profile: Most common visible final-blow threat: Sylvanas Windrunner United Fleet (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
7-UH4Z 6 3 3 2026-03-27 14:28:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sylvanas Windrunner United Fleet Fraternity. 3

Victim hulls

Hull Events
CONCORD-Carrier Rogue Analysis Beacon 2
CONCORD Rogue Analysis Beacon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Sylvanas Windrunner United Fleet Fraternity. 3

Final-blow hulls

Hull Events
Revelation 3