Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| OQTY-Z | 8 | 8 | 0 |
2026-02-28 10:59:35 27d ago
|
| J113813 | 4 | 4 | 0 |
2026-03-05 15:08:06 22d ago
|
| J221117 | 2 | 1 | 1 |
2026-03-26 13:52:45 1d ago
|
| J112928 | 2 | 0 | 2 |
2026-03-20 16:40:51 7d ago
|
| J004150 | 2 | 2 | 0 |
2026-02-28 22:38:40 27d ago
|
| J150637 | 1 | 0 | 1 |
2026-03-16 16:09:59 11d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Brave Empire Inc. | Brave United | 8 |
| KOMAR GROUP | — | 4 |
| Ram Ranch Inc. - Butt Chugin Bandits | — | 2 |
| Beyond the Static | — | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 12 |
| Legion | 1 |
| Vargur | 1 |
| Cerberus | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hunky-Dory | Brotherhood of Spacers | 2 |
| Beyond the Static | — | 1 |
| Archangels Inc. | End of Natural Lifetime | 1 |
| Hull | Events |
|---|---|
| Sabre | 2 |
| Loki | 1 |
| Cerberus | 1 |