Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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WDNMLB991

Appearances
5
Visible killmail appearances
Kills
4
80.0% of appearances
Losses
1
20.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 11:52:59
10h ago
Top hotspot
ZJG-7D
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZJG-7D is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Don't Wake a sleeping bear (TIME CRIT).
Threat profile: Most common visible final-blow threat: Don't Wake a sleeping bear (TIME CRIT).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZJG-7D 2 2 0 2026-03-25 14:41:03
QSF-EJ 1 0 1 2026-03-28 11:52:59
7-8EOE 1 1 0 2026-03-28 10:56:07
6T3I-L 1 1 0 2026-03-23 16:34:35

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Don't Wake a sleeping bear TIME CRIT 1
Special law enforcement department Fraternity. 1
EF air force Fraternity. 1
Kun-Lun Goonswarm Federation 1

Victim hulls

Hull Events
Exequror Navy Issue 2
Cynabal 1
Occator 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Don't Wake a sleeping bear TIME CRIT 1

Final-blow hulls

Hull Events
Vedmak 1