Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zealot extremist

Appearances
21
Visible killmail appearances
Kills
17
81.0% of appearances
Losses
4
19.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-21 13:40:16
7d ago
Top hotspot
Konola
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Konola is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: Imperrors Children (7.62).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Konola 4 4 0 2026-03-21 13:40:16
Komo 3 1 2 2026-03-13 12:05:09
Senda 2 2 0 2026-03-21 12:22:35
Ahtila 2 2 0 2026-03-21 12:17:14
Nalvula 2 2 0 2026-03-19 13:45:00
Urhinichi 2 2 0 2026-03-19 12:08:59
Nani 2 2 0 2026-03-16 15:42:01
Tunudan 2 0 2 2026-03-15 13:26:07
Ala 1 1 0 2026-03-21 12:37:11
Arvasaras 1 1 0 2026-03-16 12:03:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 4
Authorized Biomass Recycling 7.62 2
Advanced Tear Harvesting V 7.62 2
Descendants of Shen Nong Fraternity. 2
Room for Improvement Good Sax 1
Attack On CALDARI Fraternity. 1
Don't touch my wreck TOXIC PLAYERS. 1
ISEEU Corporation Observatory Great Bear 1
LECTOR Corporation 1
Federal Navy Academy 1

Victim hulls

Hull Events
Capsule 5
Flycatcher 2
Vexor 2
Magus 1
Proteus 1
Osprey Navy Issue 1
Scythe Fleet Issue 1
Thrasher 1
Mobile Small Warp Disruptor I 1
Badger 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Imperrors Children 7.62 2
ORK War Party 7.62 1
Unknown corporation 1

Final-blow hulls

Hull Events
Paladin 2
Threshold Werpost 1
Svipul 1