Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Cunxx

Appearances
8
Visible killmail appearances
Kills
4
50.0% of appearances
Losses
4
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-27 23:50:26
8h ago
Top hotspot
0-YMBJ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 0-YMBJ is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Arknights. (Fraternity.).
Threat profile: Most common visible final-blow threat: Gladiators of Rage (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
0-YMBJ 4 2 2 2026-03-22 13:17:53
Reschard 1 0 1 2026-03-27 23:50:26
Mercomesier 1 0 1 2026-03-27 18:21:25
C2X-M5 1 1 0 2026-03-22 12:51:43
Thera 1 1 0 2026-03-22 12:27:15

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Arknights. Fraternity. 1
Valkyrie Heavy Shipyards Apocalypse Now. 1
YeLuo-XingHai Fraternity. 1
F.13 Base Legion of xXDEATHXx 1

Victim hulls

Hull Events
Hurricane Fleet Issue 1
Scimitar 1
Arazu 1
Gnosis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Gladiators of Rage Fraternity. 2
The Northerners Fraternity. 1
EL COSO 1

Final-blow hulls

Hull Events
Sabre 2
Gila 1
Condor 1