Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Deen Rayl

Appearances
38
Visible killmail appearances
Kills
20
52.6% of appearances
Losses
18
47.4% of appearances
Hot systems
14
Distinct systems in window
Newest visible event
2026-03-24 15:26:44
3d ago
Top hotspot
Jatate
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jatate is the strongest visible hotspot with 6 appearances (3 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jatate 6 3 3 2026-03-22 07:11:37
Itamo 6 2 4 2026-03-21 22:49:35
Mitsolen 6 3 3 2026-03-20 03:50:12
Vaankalen 4 3 1 2026-03-21 01:44:59
Kylmabe 3 2 1 2026-03-21 02:15:39
Ahtulaima 3 2 1 2026-03-21 00:28:15
Tolle 2 1 1 2026-03-22 01:12:19
Korsiki 2 2 0 2026-03-16 00:35:56
Mahtista 1 0 1 2026-03-24 15:26:44
Paye 1 0 1 2026-03-23 08:01:43
Paara 1 1 0 2026-03-22 09:38:52
Vahunomi 1 0 1 2026-03-16 22:46:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2
Sword-Blitz Corsairs 2
The Resilience Factor 1
Rigged Solutions Rigged Outcomes 1
HALO - United Nations Space Command Absolute Glory 1
Deep Space Argonauts Deep Space Argonauts Alliance 1
The Lightning Lobsters 1
Galaxy Gas Hole Tanked 1
Artificial Acquisitions 1
BKX Corporation 1

Victim hulls

Hull Events
Gila 15
'Magpie' Mobile Tractor Unit 3
Zealot 1
Cerberus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 9
Rock Hound Productions 2
Uncommon Horizon 1
Ishikara Mechatronic Systems D3ad End 1
Savagerie Wildlife 1
Galaxy Gas Hole Tanked 1
Unknown corporation 1
Brutor Tribe 1
Artificial Acquisitions 1

Final-blow hulls

Hull Events
Concord POLICE Captain 9
Gila 3
Wolf 2
Capsule 2
Stormbringer 1
EDENCOM GunStar 1