Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

MoroKris

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-27 16:32:46
1d ago
Top hotspot
Inaya
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Inaya is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: The Hackenings.
Threat profile: Most common visible final-blow threat: Epic Ganking Time (CODE.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Inaya 2 1 1 2026-03-17 19:01:25
Uttindar 2 0 2 2026-03-06 18:59:33
Osmon 1 0 1 2026-03-27 16:32:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Hackenings 1

Victim hulls

Hull Events
Stabber 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Epic Ganking Time CODE. 2
Demon Chicken's Revenge 1
The Hackenings 1

Final-blow hulls

Hull Events
Thrasher 2
Vargur 1
Purifier 1