Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SushiAndSushi

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-28 02:42:24
5h ago
Top hotspot
K-6K16
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-6K16 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Marauders Associated (Synergy of Steel).
Threat profile: Most common visible final-blow threat: Rekium (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-6K16 3 1 2 2026-03-25 02:50:14
D-3GIQ 2 0 2 2026-03-28 02:42:24
UEXO-Z 1 1 0 2026-03-28 02:23:15
C6Y-ZF 1 1 0 2026-02-27 10:28:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 1
Chuangshi College ChuangShi Federation 1
NOT HALF BAD Dracarys. 1

Victim hulls

Hull Events
Raitaru 1
Exequror Navy Issue 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rekium Goonswarm Federation 2
ChuangShi Wings Freedom. 2

Final-blow hulls

Hull Events
Loki 2
Sacrilege 2