Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Orvanalle

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-27 15:40:14
16h ago
Top hotspot
J123055
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J123055 is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Outfit 418 (Blue Loot Not Included).
Threat profile: Most common visible final-blow threat: Squatch Squad.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J123055 4 2 2 2026-03-27 15:40:14
Ahbazon 2 0 2 2026-03-25 00:36:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Outfit 418 Blue Loot Not Included 2

Victim hulls

Hull Events
Moros 1
Naglfar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Squatch Squad 2
Istvaan V 2

Final-blow hulls

Hull Events
Praxis 2
Proteus 2