Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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PokemonPinball

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-26 03:39:59
2d ago
Top hotspot
KVN-36
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: KVN-36 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Federal Navy Academy.
Threat profile: Most common visible final-blow threat: DEFCON. (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
KVN-36 2 0 2 2026-03-22 20:37:27
T-RPFU 1 1 0 2026-03-26 03:39:59
PO-3QW 1 1 0 2026-03-18 04:46:04
Thera 1 1 0 2026-03-14 02:37:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Federal Navy Academy 1
Anoikis Equilibrium Honorable Third Party 1
Insidious Did This 1

Victim hulls

Hull Events
Astrahus 1
Caldari Control Tower 1
Retribution 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
DEFCON. The Initiative. 1
TEMPLAR. The Initiative. 1

Final-blow hulls

Hull Events
Brutix Navy Issue 1
Omen Navy Issue 1