Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
10
Visible killmail appearances
Kills
7
70.0% of appearances
Losses
3
30.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-22 14:38:11
6d ago
Top hotspot
Lasleinur
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Lasleinur is the strongest visible hotspot with 5 appearances (4 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Lasleinur 5 4 1 2026-03-22 14:38:11
Arnher 2 2 0 2026-03-22 12:57:00
LUL-WX 1 0 1 2026-03-13 12:26:39
0-MX34 1 0 1 2026-03-05 23:01:14
LD-2VL 1 1 0 2026-03-02 12:40:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 4
Fraternity Building Management Fraternity. 1
New Eden Light Point College Fraternity. 1
Pyre of the Twenty-One Dracarys. 1

Victim hulls

Hull Events
Metenox Moon Drill 4
Maelstrom 2
CONCORD Rogue Analysis Beacon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Gregarious Games Mechanized Federation Solyaris Chtonium 1

Final-blow hulls

Hull Events
Maelstrom 1
Centus Plague Lord 1
Tower Sentry Sansha II 1