Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MTU taker

Appearances
3
Visible killmail appearances
Kills
3
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-27 06:45:44
23h ago
Top hotspot
Z-6YQC
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Z-6YQC is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 11:00 UTC and stays active through roughly 13:59 UTC.
Target profile: Most common visible victim entity: Gang Bang You're Dead (Wrecktical Supremacy.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Z-6YQC 3 3 0 2026-03-27 06:45:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Gang Bang You're Dead Wrecktical Supremacy. 2
FeedingMachine Good Sax 1

Victim hulls

Hull Events
Mobile Tractor Unit 2
Mobile Depot 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.