Major Multi-Character Update - 3/7/2026

Run all your EVE characters from one dashboard. KillSync now supports Linked Pilots, letting you connect multiple EVE characters to one KillSync account and work with their data together in a single dashboard flow.

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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
8
Visible killmail appearances
Kills
8
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-18 09:05:22
9d ago
Top hotspot
Alsottobier
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Alsottobier is the strongest visible hotspot with 7 appearances (7 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: K Limited Productions.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Alsottobier 7 7 0 2026-03-18 09:05:22
Jaschercis 1 1 0 2026-03-14 21:57:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
K Limited Productions 2
Legion of Blood and Iron 1
Midnight Sentinels 1
Ore Corporation inicu 1
Yui Gold 1
Dust514 Corporation 98244793 1
Texas Multi-National Organization MlNER NEEDs 1

Victim hulls

Hull Events
Gallente Control Tower Small 2
Caldari Control Tower Medium 2
Raitaru 1
Minmatar Control Tower Medium 1
Caldari Control Tower 1
Gallente Control Tower 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.