Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Odo Silo

Appearances
6
Visible killmail appearances
Kills
2
33.3% of appearances
Losses
4
66.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 11:40:29
7h ago
Top hotspot
5-0WB9
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 5-0WB9 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: BRAWLS DEEP (HYPE-TRAIN).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
5-0WB9 3 0 3 2026-03-28 11:40:29
4-HWWF 2 2 0 2026-03-27 18:19:30
W-4FA9 1 0 1 2026-03-17 13:57:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
BRAWLS DEEP HYPE-TRAIN 2

Victim hulls

Hull Events
Tornado 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Royal Amarr Institute 2

Final-blow hulls

Hull Events
Sabre 2
Guristas Dreadnought 1
Secure Mainframe 1