Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Naari Isunoki

Appearances
11
Visible killmail appearances
Kills
3
27.3% of appearances
Losses
8
72.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-27 23:33:44
11h ago
Top hotspot
MN-Q26
9 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MN-Q26 is the strongest visible hotspot with 9 appearances (3 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Honor Point.
Threat profile: Most common visible final-blow threat: Bloodhound Collective.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MN-Q26 9 3 6 2026-03-27 23:33:44
07-SLO 1 0 1 2026-03-21 16:44:14
MSG-BZ 1 0 1 2026-03-12 22:03:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Honor Point 2
KarmaFleet Goonswarm Federation 1

Victim hulls

Hull Events
Mobile Tractor Unit 1
Capsule 1
Bellicose 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Bloodhound Collective 2
Bobs Wrath Kickstart my Heart 1
Heavenly Strategies Legion of xXDEATHXx 1
Beach Boys The Minions. 1
Southern Cross Monopoly Flying Dangerous 1
Dark Venture Corporation Kitchen Sinkhole 1
Tactically Euthanized Curatores Veritatis Alliance 1

Final-blow hulls

Hull Events
Scythe Fleet Issue 3
Loki 2
Kikimora 1
Cynabal 1
Gnosis 1