Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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huz2

Appearances
9
Visible killmail appearances
Kills
1
11.1% of appearances
Losses
8
88.9% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-27 07:10:10
19h ago
Top hotspot
YMJG-4
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YMJG-4 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YMJG-4 3 0 3 2026-03-25 10:50:43
EOY-BG 1 0 1 2026-03-27 07:10:10
DAYP-G 1 0 1 2026-03-24 13:49:27
T-GCGL 1 0 1 2026-03-23 05:54:55
O-LR1H 1 0 1 2026-03-17 11:46:44
G96R-F 1 1 0 2026-03-17 05:50:10
8TPX-N 1 0 1 2026-03-16 05:54:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Praxis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 5
PICHATRON Invidia Gloriae Comes 2
Lucky.Punch 1

Final-blow hulls

Hull Events
Tower Sentry Guristas III 4
Sabre 2
Dire Pithum Abolisher 1
Imperial Navy Slicer 1