Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Certh

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-21 10:22:04
7d ago
Top hotspot
Amarr
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amarr is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amarr 2 1 1 2026-03-15 04:10:05
Erila 1 0 1 2026-03-21 10:22:04
Otanuomi 1 0 1 2026-03-10 06:41:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 1

Victim hulls

Hull Events
Pioneer 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 1
CONCORD 1
Slow Life In The Minmatar 1

Final-blow hulls

Hull Events
Aroused Hypnosian Preserver 1
Tengu 1
Concord POLICE Captain 1