Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ran01

Appearances
4
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
4
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-18 15:25:10
10d ago
Top hotspot
1-Y6KI
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1-Y6KI is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: YeLuo-XingHai (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1-Y6KI 1 0 1 2026-03-18 15:25:10
N5Y-4N 1 0 1 2026-03-16 12:27:56
V3X-L8 1 0 1 2026-03-15 16:15:49
NJ4X-S 1 0 1 2026-03-15 05:39:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
YeLuo-XingHai Fraternity. 1
Zero Ships Given Simply Spaceships 1
NO PANIC GROUP Fraternity. 1
Gladius Tenebris Fraternity. 1

Final-blow hulls

Hull Events
Sabre 1
Harpy 1
Raptor 1
Maller 1