Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Deity Honer

Appearances
11
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
11
100.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-26 23:01:22
1d ago
Top hotspot
Piak
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Piak is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Piak 3 0 3 2026-03-26 23:01:22
Niarja 2 0 2 2026-03-17 13:56:46
W-4NUU 2 0 2 2026-03-14 02:32:44
Martoh 2 0 2 2026-03-09 04:02:26
Sobaseki 1 0 1 2026-03-20 04:44:17
Daras 1 0 1 2026-03-20 04:35:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Unsteady Triumvirate. 2
Afterburner Supremacy 2
Ishukone Watch 1
The Vikings of Valhalla Exodus. 1
Caladrius Hive 1
Black Rabbits Black Rabbit. 1

Final-blow hulls

Hull Events
Nergal 2
Sabre 2
Guristas Lookout Worm 1
Hypnosian Sentinel 1
Raznaborg Drekavac 1
Scythe Fleet Issue 1
Flycatcher 1
Thrasher 1
Caldari Sentry Gun III 1