Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| PF-QHK | 2 | 2 | 0 |
2026-03-10 19:53:14 17d ago
|
| RQ9-OZ | 1 | 1 | 0 |
2026-03-19 19:34:43 8d ago
|
| OJ-CT4 | 1 | 1 | 0 |
2026-03-19 19:01:46 8d ago
|
| LHJ-2G | 1 | 1 | 0 |
2026-03-19 18:41:09 8d ago
|
| Alparena | 1 | 0 | 1 |
2026-03-07 08:24:20 21d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Free Wind Riders | Goonswarm Federation | 3 |
| Alkemy Industries | Goonswarm Federation | 2 |
| Hull | Events |
|---|---|
| Metenox Moon Drill | 3 |
| Mobile Small Warp Disruptor II | 1 |
| Mobile Medium Warp Disruptor II | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Constantine. | Ninja Unicorns with Huge Horns | 1 |
| Hull | Events |
|---|---|
| Redeemer | 1 |