Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Chilil-out

Appearances
11
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
11
100.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-27 21:46:13
8h ago
Top hotspot
JL-ZUQ
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JL-ZUQ is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Blaze Vanguard (Blazing Raven).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JL-ZUQ 3 0 3 2026-03-02 16:42:45
Obe 2 0 2 2026-03-27 21:46:13
Ahbazon 2 0 2 2026-03-25 06:48:48
New Caldari 2 0 2 2026-03-11 19:44:24
Illinfrik 2 0 2 2026-02-28 05:43:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Blaze Vanguard Blazing Raven 2
Squatch Squad 2
Super Villains Fraternity. 2
I N T I Reeloaded. 2
Rafastary Corporation 2
Star Fleet Hispano Ice.Road.Truckers. 1

Final-blow hulls

Hull Events
Ikitursa 2
Praxis 2
Hecate 2
Proteus 2
Eris 2
Vedmak 1