Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Reteka | 7 | 4 | 7 |
2026-03-26 08:44:44 2d ago
|
| Ahbazon | 7 | 0 | 7 |
2026-03-24 04:01:46 4d ago
|
| Huola | 2 | 0 | 2 |
2026-03-26 10:11:21 2d ago
|
| Mya | 2 | 2 | 0 |
2026-03-23 08:50:02 5d ago
|
| Vecamia | 2 | 1 | 1 |
2026-03-23 05:36:42 5d ago
|
| Miroona | 1 | 0 | 1 |
2026-03-26 09:22:20 2d ago
|
| Shuria | 1 | 0 | 1 |
2026-03-24 22:38:14 4d ago
|
| Ubtes | 1 | 0 | 1 |
2026-03-12 08:43:11 16d ago
|
| Conoban | 1 | 0 | 1 |
2026-03-11 22:44:22 17d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Ironhyde Industries LLC | — | 3 |
| Perkone | — | 1 |
| Federal Navy Academy | — | 1 |
| Syndicate Society | — | 1 |
| Ironhyde Industries LLC | Drinking Habit | 1 |
| Hull | Events |
|---|---|
| Slasher | 2 |
| Algos | 1 |
| Cormorant | 1 |
| Viator | 1 |
| Capsule | 1 |
| Nereus | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Ironhyde Industries LLC | — | 3 |
| Unknown corporation | — | 2 |
| x Never Regret x | C A M E L O T | 2 |
| Blood Raiders | — | 2 |
| Squatch Squad | — | 2 |
| Old Gentlemen | — | 2 |
| Everything Dies | Ahbazon-Prime | 2 |
| Ironhyde Industries LLC | Drinking Habit | 1 |
| Ghetto Warlords | PURPLE HELMETED WARRIORS | 1 |
| CONCORD | — | 1 |
| Hull | Events |
|---|---|
| Praxis | 2 |
| Hecate | 2 |
| Typhoon Fleet Issue | 2 |
| Cynabal | 2 |
| Gnosis | 2 |
| Slasher | 2 |
| Bloodraider Hideout | 1 |
| Pacifier | 1 |
| Legion | 1 |
| Gila | 1 |