Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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R.A.A.

Appearances
130
Visible killmail appearances
Kills
90
69.2% of appearances
Losses
41
31.5% of appearances
Hot systems
30
Distinct systems in window
Newest visible event
2026-03-28 04:07:38
13h ago
Top hotspot
D-I9HJ
34 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 34 appearances (34 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Special Assault Unit (SONS of BANE).
Threat profile: Most common visible final-blow threat: Beach Boys (The Minions.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 34 34 0 2026-03-18 02:02:56
RG9-7U 13 2 11 2026-03-27 22:47:33
H1-J33 9 9 0 2026-03-10 22:16:49
WUZ-WM 9 8 1 2026-02-27 21:12:39
N2IS-B 7 2 5 2026-03-28 04:07:38
E3UY-6 6 6 0 2026-03-07 20:02:56
3T7-M8 5 1 4 2026-03-26 03:29:36
OWXT-5 4 2 2 2026-03-23 19:20:57
VPLL-N 4 1 3 2026-03-22 18:09:59
4-HWWF 4 4 0 2026-03-18 01:15:15
BKG-Q2 3 2 1 2026-03-16 20:56:30
J145535 3 1 2 2026-03-16 14:47:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special Assault Unit SONS of BANE 8
Void Covenant The Initiative. 5
Trust Doesn't Rust Goonswarm Federation 3
Ascendance Goonswarm Federation 2
Raised by Wolves Intaki-Business Logistics Union 2
Tomorrow Never Dies DarkSide. 2
Brave Newbies Inc. Brave Collective 2
V0LTA WE FORM V0LTA 2
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 2
Republic-Commando 2

Victim hulls

Hull Events
Maelstrom 29
Capsule 8
Basilisk 4
Cerberus 3
Retribution 3
Monitor 2
Tengu 2
Sabre 2
Malediction 2
Raptor 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Beach Boys The Minions. 4
Alkaid Broken Army The Initiative. 4
Guristas 4
Salted Fish Inc The Black Shores 3
Overclocker. 2
Hold my Bier The Initiative. 2
Sons of Zeus. The Initiative. 2
Biomass Transit Seven Four Five 2
Strix Ridens Strix Ridens. 2
True Power 2

Final-blow hulls

Hull Events
Loki 4
Purifier 4
Ferox Navy Issue 3
Draugur 3
Kikimora 3
Hyperion 2
Retribution 2
Moa 2
Tholos 1
Cenotaph 1