Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
10
Visible killmail appearances
Kills
3
30.0% of appearances
Losses
7
70.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-27 23:37:33
20h ago
Top hotspot
JK-Q77
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JK-Q77 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Squatch Squad.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JK-Q77 3 1 2 2026-03-27 23:37:33
KW-OAM 2 2 0 2026-03-18 21:26:21
Ahbazon 2 0 2 2026-03-15 22:18:18
M-RPN3 1 0 1 2026-03-23 19:13:39
Litom 1 0 1 2026-03-16 00:26:47
Keberz 1 0 1 2026-03-13 00:45:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 2
Tenebris Initiative Umbrella Initiative Alliance 1

Victim hulls

Hull Events
Augoror Navy Issue 1
Eris 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Squatch Squad 2
Pacifist Association Salty Sailors Federation 1
Bigbadaboom. Safety. 1
S CRAB S inc. 1
PsyCorp 1
Republic Military School 1

Final-blow hulls

Hull Events
Praxis 2
Exequror Navy Issue 2
Stabber Fleet Issue 1
Coercer 1
Hound 1