Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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H00D PATROL

Appearances
148
Visible killmail appearances
Kills
106
71.6% of appearances
Losses
42
28.4% of appearances
Hot systems
48
Distinct systems in window
Newest visible event
2026-03-27 19:43:17
12h ago
Top hotspot
Jita
18 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 18 appearances (16 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 18 16 2 2026-03-07 05:25:20
Gulmorogod 11 10 1 2026-03-15 16:47:12
Kinakka 9 4 5 2026-03-01 20:07:31
Hadozeko 8 8 0 2026-03-17 19:48:52
Sosan 7 7 0 2026-03-09 17:27:19
3-FKCZ 5 5 0 2026-03-27 17:00:12
EFM-C4 4 4 0 2026-03-27 19:43:17
K7D-II 4 3 1 2026-03-27 15:34:47
Ahbazon 4 0 4 2026-03-12 18:20:36
RAI-0E 4 4 0 2026-03-07 08:19:27
J103217 4 4 0 2026-03-02 20:28:14
Innia 4 4 0 2026-02-26 19:21:10

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
ChuangShi Wings Freedom. 5
False Gods Plenitude Alliance 5
Ganking Legion I Absolute Will 5
School of Applied Knowledge 4
WoodmanCastingXXX 4
Serenity Moe University Fraternity Auxiliary 4
Rift Watch Watchpoint 4
Scan Stakan HOLD MY PROBS 3
Center for Advanced Studies 3

Victim hulls

Hull Events
Capsule 29
Caracal 9
Catalyst Navy Issue 3
Thrasher Fleet Issue 3
Thrasher 3
Kikimora 2
Scythe Fleet Issue 2
Mackinaw 2
Ishtar 2
Retribution 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 4
Corporate Police Force 3
Knight of Zero Ultra Out of the Blue. 3
Peoples Liberation Army Goonswarm Federation 2
Haidamaky UA Fleets 2
Emergency Temporal Shift. 2
Astral Acquisitions Inc. Astral Ascendancy Initiative 2
Victory or Whatever Nourv Gate Security Commission 2
CONCORD 2
Stardust-Guardian Fraternity. 2

Final-blow hulls

Hull Events
Praxis 5
Kronos 5
Redeemer 3
Alligator 2
Thrasher Fleet Issue 2
Hypnosian Agonizer 2
Caldari Police Commissioner 2
Concord POLICE Captain 2
Hypnosian Watcher 1
Hypnosian Avenger 1