Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Pewgilism.

Appearances
316
Visible killmail appearances
Kills
177
56.0% of appearances
Losses
141
44.6% of appearances
Hot systems
109
Distinct systems in window
Newest visible event
2026-03-28 06:34:46
6h ago
Top hotspot
Amamake
44 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 44 appearances (31 kills / 13 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 44 31 13 2026-03-28 05:56:45
J160753 14 13 1 2026-03-16 22:26:31
Dal 12 11 1 2026-03-28 06:34:46
J113131 12 8 6 2026-03-26 21:46:21
Bosboger 9 8 1 2026-03-15 05:31:25
Couster 8 3 5 2026-03-25 10:40:23
LE-67X 8 6 2 2026-03-14 01:22:04
J055520 7 3 4 2026-03-14 01:36:29
J152044 7 1 6 2026-03-12 21:54:32
Litiura 6 0 6 2026-03-24 01:52:47
J9A-BH 6 0 6 2026-03-13 23:28:06
KMH-J1 6 3 3 2026-03-05 02:07:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 23
Asteroid moon planet removal. co MlNER NEEDs 9
Blood Raiders 7
Serenity Moe University Fraternity Auxiliary 7
Guristas 6
Therapy. Insidious. 5
School Of The Americas The Skeleton Crew 5
Orbital Industries 4
guerrilla mafia Gentlemen's.Club 4
Texas Multi-National Organization MlNER NEEDs 4

Victim hulls

Hull Events
Capsule 15
Blood Raiders Stronghold 7
Guristas Pirates Stronghold 6
Brutix Navy Issue 6
Vexor 6
Caracal 6
Osprey 6
Sabre 5
Ishtar 5
Vigil 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 13
The Priesthood WeR4 6
Squatch Squad 6
Vigilant Tyrannos 5
New Eden Exploration and Uprising Syndicate Pretenders 4
The High Ground. Brotherhood of Spacers 4
The Milkmen Warping The Pattern 3
Dark Venture Corporation Kitchen Sinkhole 3
Novus Gallentia Archangeli Gallente United 3
The Shadow Proclamation Association 3

Final-blow hulls

Hull Events
Loki 6
Machariel 6
Prophecy Navy Issue 5
Sabre 5
Drifter Battleship 4
Brutix Navy Issue 4
Legion 4
Tengu 4
Federation Navy Comet 4
Raven 4