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Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Stray Dogs.

Appearances
152
Visible killmail appearances
Kills
46
30.3% of appearances
Losses
109
71.7% of appearances
Hot systems
56
Distinct systems in window
Newest visible event
2026-03-27 19:06:03
16m ago
Top hotspot
Rayl
30 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Rayl is the strongest visible hotspot with 30 appearances (7 kills / 26 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Sensible People (Sigma Grindset).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Rayl 30 7 26 2026-03-27 19:06:03
Avair 16 7 9 2026-03-18 17:52:55
D61A-G 13 12 1 2026-03-25 00:54:03
Mahtista 7 1 6 2026-03-22 20:42:41
Tastela 7 2 5 2026-03-11 01:42:25
Amamake 4 0 4 2026-03-25 13:49:04
J132823 3 0 3 2026-03-06 19:49:12
FD-MLJ 2 0 2 2026-03-23 03:25:22
Mitsolen 2 2 0 2026-03-22 21:06:08
J003382 2 1 1 2026-03-21 22:04:12
Asoutar 2 2 0 2026-03-17 15:26:50
Oshaima 2 0 2 2026-03-15 23:04:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sensible People Sigma Grindset 3
Cogswell Material Solutions Stray Dogs. 3
RadioActivia LowSechnaya Sholupen 2
AnyHoles Development 2
Guristas 2
Absolute Order XII BLACKFLAG. 2
State War Academy 2
Horizon Industries. Sigma Grindset 2
El Hongo Space Mystery 2
Republic Military School 2

Victim hulls

Hull Events
Capsule 7
Rook 4
Pioneer 2
Guristas Pirates Stronghold 2
Venture 2
Tengu 2
Sabre 2
Arazu 2
Malediction 2
Minmatar Shuttle 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 33
Commonwealth Mercenaries BLACKFLAG. 16
AnyHoles Development 14
True Power 4
Cogswell Material Solutions Stray Dogs. 3
DED 3
Vigilant Tyrannos 3
CONCORD 2
The Cartel Of Solitude-Aridia 2
Best Kept Dunked A P E X 2

Final-blow hulls

Hull Events
Legion 7
Ikitursa 6
Orthrus 5
Proteus 4
Skybreaker Disparu Troop 3
Unstable Abyssal Depths 3
Mordu's Legion Battleship 3
Centatis Behemoth 3
Enforcer 2
Harbinger Navy Issue 2