Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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JEQG-7

Appearances
21
Visible killmail appearances
Distinct pilots
73
Observed pilots in this place
Distinct corps
32
Corporations showing up here
Distinct alliances
9
Alliance footprint
Peak 3h window
18:00–20:59
9 appearances
Peak 6h window
18:00–23:59
14 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: JEQG-7 shows 21 visible killmail appearances in the selected window.
Observed participants: 73 distinct pilots from 32 corporations were observed here.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 18:00–23:59 UTC.
Most active corporation: Systems High Guard appears on 12 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
04:00 2 2 2
06:00 1 38 18
09:00 2 4 2
13:00 2 10 2
19:00 3 5 5
20:00 6 6 3
22:00 1 4 2
23:00 4 5 3

Window notes

Best 3h window: 18:00–20:59 UTC with 9 appearances.
Best 6h window: 18:00–23:59 UTC with 14 appearances.
Latest visible event: 2026-03-27 06:36:29
Oldest event in window: 2026-03-07 19:11:05

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
pel men 6 SPACE FAMILY
Wood3h 4 EVE University
Black Cat Six 3 Systems High Guard
PashaPol 2 SPACE FAMILY
The last EVE 2 CBET B0 TbME
Moonshine Bandit 2 Systems High Guard
kuo kuo 2 Salted Fish Inc
Keradil 2 Merch Industrial
Axeface 2 Axe's Minions
Dingbat Maulerant 2 Systems High Guard

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
pel men + The last EVE 2 1
The last EVE + PashaPol 2 1
pel men + PashaPol 2 1
Jack Unionn + Juc Cateir 2 1
Dark Oldcrow + Saratoga MkII 1 1
Crasse Solette + poi Kugisa 1 1
Crasse Solette + Mahck 1 1
Thomas Aliari + Lindre 1 1
Karles + Kastro Hemah 1 1
Karles + Brolicious 1 1

Corporation pairs

PairKills togetherHours
SPACE FAMILY + CBET B0 TbME 2 1
Tritanium Industries and Technology + Amok. 2 1
Grimm Hounds + HongLou 1 1
Rekium + HongLou 1 1
Brothers of Tyr + Big Black Crows 1 1
Peoples Liberation Army + Kriegsmarinewerft 1 1
Ministry of Offense + Country House 1 1
KarmaFleet + Mercurialis Inc. 1 1
Country House + No Friends Just Alts 1 1
HongLou + Kriegsmarinewerft 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 6
Mackinaw 3
Thrasher 3
Squall 2
Thrasher Fleet Issue 1
Mobile Cynosural Inhibitor 1
Venture 1
Proteus 1
Ferox 1
Wolf 1

Victim groups

Corporation / allianceEvents
Systems High Guard 12
State War Academy 2
KarmaFleet 2
Axe's Minions 2
Hogyoku 1
Chi Gua 1
Close Encounters of the EVE Kind 1