Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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MJ-LGH

Appearances
18
Visible killmail appearances
Distinct pilots
38
Observed pilots in this place
Distinct corps
20
Corporations showing up here
Distinct alliances
7
Alliance footprint
Peak 3h window
17:00–19:59
6 appearances
Peak 6h window
14:00–19:59
9 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: MJ-LGH shows 18 visible killmail appearances in the selected window.
Observed participants: 38 distinct pilots from 20 corporations were observed here.
Prime window: The strongest short window runs around 17:00–19:59 UTC, while the broader sustained window clusters around 14:00–19:59 UTC.
Most active corporation: KarmaFleet appears on 8 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
01:00 5 13 8
08:00 2 2 2
13:00 1 1 1
14:00 1 1 1
15:00 2 9 4
17:00 1 2 1
18:00 3 6 3
19:00 2 5 3
22:00 1 1 1

Window notes

Best 3h window: 17:00–19:59 UTC with 6 appearances.
Best 6h window: 14:00–19:59 UTC with 9 appearances.
Latest visible event: 2026-03-27 08:06:16
Oldest event in window: 2026-03-13 13:50:53

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Calam Henderson 3 KarmaFleet
Carkas 3 shtangentsirkul
Zorgar Zevalion 3 KarmaFleet
Faceless Assassin 2 KarmaFleet
ASXS1 2 STARCHASER Inc
Skynet Alzola 2 Rekium
Miika Kozhevnikov 2 Southern Cross Monopoly
Eaze Gamez 2 Cloaked Goof
Ez Brawlz 2 Southern Cross Monopoly
Gwenhuere Cameron 2 KarmaFleet

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Zorgar Zevalion + Eaze Gamez 2 1
Vahlkry Cameron + Talon Cameron 2 1
Saudice + Damien Rackham 2 1
Nevada Luna + Syllabub 2 1
Nevada Luna + Julia Allrian 2 1
Julia Allrian + Syllabub 2 1
hazzzzard haz + Syllabub 2 1
Zorgar Zevalion + Talon Cameron 2 1
Saudice + Syllabub 2 1
Zorgar Zevalion + Foehammer Cameron 2 1

Corporation pairs

PairKills togetherHours
Biomass Transit + why did i join this corp 2 1
KarmaFleet + Mikes Check 2 1
KarmaFleet + Cloaked Goof 2 1
Federal Navy Academy + Biomass Transit 2 1
Federal Navy Academy + why did i join this corp 2 1
KarmaFleet + Strategically Bad 1 1
Mikes Check + Cloaked Goof 1 1
Strategically Bad + Mikes Check 1 1
Strategically Bad + Cloaked Goof 1 1
Rekium + KarmaFleet 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 5
Vexor Navy Issue 3
CONCORD Rogue Analysis Beacon 2
Mobile Tractor Unit 2
Ishtar 2
CONCORD-Carrier Rogue Analysis Beacon 1
Drake Navy Issue 1
Purifier 1
Ibis 1

Victim groups

Corporation / allianceEvents
Southern Cross Monopoly 4
STARCHASER Inc 2
HongLou 2
shtangentsirkul 2
Shadow State 2
KarmaFleet 2
Rage Confederacy 1
Cynosural Field. 1
Thunderwaffe 1
North Korean Nuclear Research 1