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Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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HD-JVQ

Appearances
180
Visible killmail appearances
Distinct pilots
555
Observed pilots in this place
Distinct corps
170
Corporations showing up here
Distinct alliances
22
Alliance footprint
Peak 3h window
08:00–10:59
75 appearances
Peak 6h window
03:00–08:59
125 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: HD-JVQ shows 180 visible killmail appearances in the selected window.
Observed participants: 555 distinct pilots from 170 corporations were observed here.
Prime window: The strongest short window runs around 08:00–10:59 UTC, while the broader sustained window clusters around 03:00–08:59 UTC.
Most active corporation: Gladiators of Rage appears on 43 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 2 3 3
03:00 31 60 19
04:00 36 170 29
05:00 5 5 5
07:00 3 4 2
08:00 50 64 35
09:00 18 67 38
10:00 7 54 27
11:00 2 2 2
12:00 3 6 5
17:00 1 3 2
18:00 4 6 5
19:00 7 191 82
20:00 7 8 8
21:00 3 5 4
22:00 1 49 16

Window notes

Best 3h window: 08:00–10:59 UTC with 75 appearances.
Best 6h window: 03:00–08:59 UTC with 125 appearances.
Latest visible event: 2026-03-27 12:04:13
Oldest event in window: 2026-02-26 05:48:42

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Gladiators of Rage 43 4
Orizon Inc. 39 4
Chaos arbiter 38 9
Marauders Associated 35 3
Valkyrie Consortium 33 10
Snow Moon City 33 6
Arknights. 31 3
Forsaken GameCenter 31 1
Amped. 30 12
The High Ground. 29 13

Pilots

PilotAppsCorp
GAME OV3R 40 Gladiators of Rage
Liv DeRae 39 Orizon Inc.
Nidaros Hvide 32 Marauders Associated
Pontifex Maximus Clemens 31 Forsaken GameCenter
Catty Pangpang 29 Snow Moon City
Machinist Ichinumi 27 Star Military Industrial Group
make77 27 Chaos arbiter
Wren Der 24 Habitual Euthanasia
Admiral Traun 24 Jack Daniels Elite Squadron
EII-A1 23 Chaos arbiter

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Liv DeRae + GAME OV3R 31 1
GAME OV3R + Pontifex Maximus Clemens 29 1
GAME OV3R + Nidaros Hvide 29 1
Liv DeRae + Pontifex Maximus Clemens 27 1
Liv DeRae + Nidaros Hvide 27 1
Nidaros Hvide + Pontifex Maximus Clemens 26 1
make77 + Catty Pangpang 24 1
make77 + Machinist Ichinumi 24 1
Machinist Ichinumi + Catty Pangpang 23 1
Nadeko Hakomairos + confused summer 22 1

Corporation pairs

PairKills togetherHours
Orizon Inc. + Gladiators of Rage 32 3
Marauders Associated + Gladiators of Rage 30 3
Forsaken GameCenter + Gladiators of Rage 29 2
Marauders Associated + Orizon Inc. 29 3
Chaos arbiter + Snow Moon City 27 3
Orizon Inc. + Forsaken GameCenter 27 2
Chaos arbiter + Star Military Industrial Group 26 3
Marauders Associated + Forsaken GameCenter 26 2
Special law enforcement department + Chaos arbiter 25 4
Chaos arbiter + Gladiators of Rage 25 4

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 63
Harbinger Navy Issue 13
Ibis 13
Hound 8
Manticore 7
Velator 6
Metenox Moon Drill 5
Venture 5
Guardian 5
Kikimora 4

Victim groups

Corporation / allianceEvents
The High Ground. 28
Amped. 17
Weasle Stomping Enthusiasts. 11
Therapy. 10
WORLDSTAR HIPHOP 8
GoonWaffe 8
Safety Third 8
KarmaFleet 7
Into the Ether 4
khazad-dum excavations 4