Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Chee

Appearances
5
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
5
100.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-01-16 20:26:36
2mo ago
Top hotspot
LXQ2-T
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: LXQ2-T is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: SovNarKom. (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
LXQ2-T 2 0 2 2025-11-10 08:06:30
SAH-AD 2 0 2 2025-11-09 21:44:08
D4KU-5 1 0 1 2026-01-16 20:26:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
SovNarKom. Goonswarm Federation 2
Serpentis Corporation 1
Dishonorable Duel Disturbance Deepwater Hooligans 1
Beach Boys The Minions. 1

Final-blow hulls

Hull Events
Nightmare 2
Proteus 1
Serpentis Grand Admiral 1
Retribution 1