Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Feuerman

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-01-14 08:48:18
2mo ago
Top hotspot
SVM-3K
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: SVM-3K is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Space Colony (Synergy of Steel).
Threat profile: Most common visible final-blow threat: The Blamed (Ahbazon-Prime).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
SVM-3K 3 3 0 2026-01-14 08:48:18
QY6-RK 2 0 2 2025-11-30 00:09:45
Ahbazon 2 0 2 2025-09-13 00:10:37

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Space Colony Synergy of Steel 3

Victim hulls

Hull Events
Apocalypse 2
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
The Blamed Ahbazon-Prime 2
Primal Instinct Inc. The Initiative. 2

Final-blow hulls

Hull Events
Praxis 2
Crusader 2