Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Irmalin | 12 | 0 | 12 |
2026-01-31 21:06:30 1mo ago
|
| Ahbazon | 5 | 0 | 5 |
2026-02-10 20:55:36 1mo ago
|
| QHJ-FW | 4 | 0 | 4 |
2026-02-22 09:32:03 1mo ago
|
| FHB-QA | 2 | 0 | 2 |
2026-03-27 23:43:33 2d ago
|
| PKG4-7 | 2 | 1 | 1 |
2026-02-24 17:37:14 1mo ago
|
| Sadana | 2 | 0 | 2 |
2026-01-08 19:24:12 2mo ago
|
| Nannaras | 2 | 0 | 2 |
2025-12-12 14:27:06 3mo ago
|
| Ordion | 1 | 0 | 1 |
2025-12-10 20:24:43 3mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CandyLands | — | 1 |
| Hull | Events |
|---|---|
| Caracal Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Best Kept Dunked | A P E X | 8 |
| OEG | Goonswarm Federation | 4 |
| Dire Assembly | Leviathan. | 2 |
| Squatch Squad | — | 2 |
| Aggression Protocol | Ahbazon-Prime | 2 |
| Just Munufacture It | — | 1 |
| Tactical Withdrawal Team | The Rejected. | 1 |
| Dead and Delirious | BBQ BOIS | 1 |
| Gas Cloud Scoof | — | 1 |
| Fat Dragon Pirate Co. | Shadow Cartel | 1 |
| Hull | Events |
|---|---|
| Redeemer | 10 |
| Proteus | 5 |
| Praxis | 4 |
| Outrider | 2 |
| Marshal | 2 |
| Machariel | 2 |
| Caracal Navy Issue | 1 |
| Crusader | 1 |
| Raptor | 1 |
| Concord POLICE Captain | 1 |