Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Abc63

Appearances
508
Visible killmail appearances
Kills
477
93.9% of appearances
Losses
32
6.3% of appearances
Hot systems
61
Distinct systems in window
Newest visible event
2026-03-28 05:30:12
1d ago
Top hotspot
1I5-0V
81 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 81 appearances (80 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: EviI Witch (Yu-Gi-Oh Duel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 81 80 1 2026-03-27 18:11:58
49-U6U 74 74 0 2026-01-10 21:46:49
EU-WFW 29 29 0 2026-03-12 17:29:46
B6-XE8 25 23 2 2026-03-13 17:39:51
JAWX-R 25 25 0 2026-03-07 15:44:45
PPG-XC 25 25 0 2026-01-20 18:33:04
DFTK-D 24 23 1 2026-03-06 05:06:42
PF-QHK 23 19 4 2026-01-22 19:04:16
JL-ZUQ 17 17 0 2026-03-08 19:22:59
HD-JVQ 16 16 0 2026-01-02 21:23:16
Y4B-BQ 15 15 0 2026-03-07 13:52:58
G-B22J 14 13 1 2026-03-27 10:33:22

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 44
Lazerhawks L A Z E R H A W K S 23
Star Frontiers Brotherhood of Spacers 17
AMC. Great Wildlands Conservation Society 15
Andomer Shipyards Great Wildlands Conservation Society 12
Incognito Mode Brotherhood of Spacers 11
Outfit 418 Blue Loot Not Included 9
Wildlands Tactical Response Unit Great Wildlands Conservation Society 9
Hooded Underworld Guys Brotherhood of Spacers 8
Fish Vending Machine Beyond the Breach 8

Victim hulls

Hull Events
Typhoon 57
Nightmare 35
Brutix 31
Muninn 25
Raven 15
Revelation Navy Issue 14
Sabre 12
Apocalypse Navy Issue 11
Capsule 10
Zirnitra 9

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
EviI Witch Yu-Gi-Oh Duel 2
Sons of Black Rise Siege Green. 2
Absolutely ineffective corp HOLD MY PROBS 2
The Graduates The Initiative. 2
Hard Knocks Inc. Hard Knocks Citizens 2
Rekium Goonswarm Federation 2
Squatch Squad 2
No Vacancies No Vacancies. 1
Xynodyne The Initiative. 1
D-sync D-sync. 1

Final-blow hulls

Hull Events
Muninn 4
Proteus 3
Praxis 2
Rokh 2
Sleipnir 2
Nightmare 2
Apocalypse Navy Issue 2
Gila 2
Manticore 2
Moros Navy Issue 1