Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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are primary

Appearances
79
Visible killmail appearances
Kills
72
91.1% of appearances
Losses
7
8.9% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-27 14:38:28
1d ago
Top hotspot
J111220
25 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J111220 is the strongest visible hotspot with 25 appearances (25 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Take this... (SHOULD NOT EXPLODE...).
Threat profile: Most common visible final-blow threat: Balls Deep Inc. (No Safe Word).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J111220 25 25 0 2026-02-13 20:57:15
J150637 25 25 0 2026-01-06 17:02:35
J145844 13 13 0 2026-03-27 14:38:28
J143107 4 2 2 2025-10-03 20:21:41
J150818 3 3 0 2025-09-15 20:07:45
J164621 2 0 2 2026-03-22 02:47:14
J101028 2 0 2 2026-02-11 06:21:48
J144519 2 2 0 2026-01-11 22:07:05
J103414 1 1 0 2026-03-24 21:01:03
J125023 1 0 1 2026-03-15 20:04:39
J230207 1 1 0 2025-08-26 13:15:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Take this... SHOULD NOT EXPLODE... 14
Ling Ling Go 8
Project 59 7
Hole Sommeliers X - Z E S T 6
X-Zest Voyage X - Z E S T 5
HOOLIGANS.TEAM X - Z E S T 3
Czarna-Kompania Czarna-Kompania. 2
Out of Local Inc. 2
ISEEU Corporation Observatory Great Bear 2
Management of management 2

Victim hulls

Hull Events
Leshak 11
Apostle 3
Fortizar 3
Nestor 3
Drake Navy Issue 3
Standup Einherji II 2
Standup Templar I 2
Sunesis 2
Athanor 2
Vindicator 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Balls Deep Inc. No Safe Word 2
All You Can Eat Holes All You Can 2
Lazerhawks L A Z E R H A W K S 1
XKXKXKXKXKXKXKXKXKXKKXKKXKXKXKKX Hard Knocks Executors 1
Bob Denies It 1

Final-blow hulls

Hull Events
Tengu 3
Tornado 2
Zirnitra 1
Hecate 1