Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Pjatka

Appearances
10
Visible killmail appearances
Kills
4
40.0% of appearances
Losses
6
60.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-28 20:06:32
10h ago
Top hotspot
Floseswin
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Floseswin is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Tribal Liberation Force.
Threat profile: Most common visible final-blow threat: Virus 21.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Floseswin 2 1 1 2026-03-15 10:16:23
Turnur 2 2 0 2026-03-15 09:43:19
Dal 2 0 2 2026-02-26 06:45:50
Ezzara 1 0 1 2026-03-28 20:06:32
Lustrevik 1 0 1 2026-03-25 16:24:42
Gukarla 1 0 1 2026-03-18 08:07:48
Vard 1 1 0 2026-03-15 09:18:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tribal Liberation Force 2
Shield Maiden Inc 1
Khanid Naval Works 1

Victim hulls

Hull Events
Venture 1
Capsule 1
Kestrel 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Virus 21 2
Republic Fleet 1
Reckless Entity Enterprises Reckless Empire 1
Cursed Legacy Keepers Bright Side of Life 1
PYRPA Gaming The Ravens' Nest 1

Final-blow hulls

Hull Events
Condor 2
Tholos 1
Omen Navy Issue 1
Republic Fleet High Commander 1
Breacher 1