Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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zLegion H

Appearances
340
Visible killmail appearances
Kills
210
61.8% of appearances
Losses
130
38.2% of appearances
Hot systems
17
Distinct systems in window
Newest visible event
2026-03-27 10:48:39
2d ago
Top hotspot
Uedama
88 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Uedama is the strongest visible hotspot with 88 appearances (64 kills / 24 losses).
Prime activity: The strongest visible activity window starts around 10:00 UTC and stays active through roughly 12:59 UTC.
Target profile: Most common visible victim entity: Science and Trade Institute.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Uedama 88 64 24 2026-03-20 23:40:18
Jita 77 45 32 2026-03-21 02:22:27
Iyen-Oursta 28 22 6 2026-03-27 10:48:39
Faurent 10 7 3 2026-01-24 08:35:14
Hykkota 8 7 1 2025-12-21 10:55:50
Ahbazon 4 0 4 2025-08-31 20:27:43
Korama 3 3 0 2026-01-28 06:34:15
Sobaseki 3 3 0 2025-12-24 10:18:19
Litiura 3 2 1 2025-08-16 09:21:59
Rairomon 2 2 0 2026-02-17 03:04:33
Muvolailen 1 1 0 2026-03-03 11:31:10
Ahynada 1 1 0 2026-02-24 09:05:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Science and Trade Institute 6
State War Academy 4
School of Applied Knowledge 3
Black Frog Logistics Red-Frog 3
Royal Amarr Institute 3
The Scope 2
Cigar brother 2
ChuangShi Industry Fraternity Auxiliary 2
E-ON Research 2
SGtransport 2

Victim hulls

Hull Events
Rhea 41
Obelisk 29
Charon 27
Fenrir 24
Ark 19
Anshar 18
Nomad 14
Providence 13
Orca 7
Avalanche 5

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 46
Unknown corporation 22
Warriors tribe Dakka Fleet 7
five finger death punch 6
F.L.Y. S.A.F.E. 4
Empire Pirates 4
The Agreeables 4
DERUS ORDER The Initiative. 3
Speaker for the Dead Stay Feral 3
Awww Diddums.. Cynosural Field Theory. 2

Final-blow hulls

Hull Events
Concord POLICE Captain 33
Skybreaker 15
Caldari Sentry Gun III 15
CONCORD Police Commander 13
Griffin 5
Praxis 4
Svipul 4
Thrasher 4
Caldari Sentry Gun II 3
Thrasher Fleet Issue 2