Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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RaGnaR32

Appearances
7
Visible killmail appearances
Kills
4
57.1% of appearances
Losses
3
42.9% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 19:24:18
9h ago
Top hotspot
Bille
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Bille is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: OreJunks.
Threat profile: Most common visible final-blow threat: Risk Breakers (SONS of BANE).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Bille 4 4 0 2026-03-28 19:24:18
Tama 2 0 2 2026-03-08 14:15:09
Old Man Star 1 0 1 2026-03-19 20:46:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
OreJunks 4

Victim hulls

Hull Events
Velator 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Risk Breakers SONS of BANE 2
Banana-Republic. Shadow Cartel 1

Final-blow hulls

Hull Events
Legion 2
Wolf 1