Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

chalcadak

Appearances
36
Visible killmail appearances
Kills
4
11.1% of appearances
Losses
32
88.9% of appearances
Hot systems
0
Distinct systems in window
Newest visible event
2025-07-28 14:44:45
8mo ago
Top hotspot
No visible hotspot yet

Pattern summary

The fastest operational read from the selected window.

Hotspot read: No visible hotspot systems yet in the selected window.
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: ValueConsortium.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

No hotspot systems found in the selected window.

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ValueConsortium 3
School of Applied Knowledge 1

Victim hulls

Hull Events
Algos 2
Venture 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 8
Vigilant Tyrannos 7
Dawn's LightP 4
BobVult 2
2 Days to Mine The Worst Alliance 2
Noble House Inc. Coalition Of Pirates 2
Navka Overminds 2
Svarog Clade 1
Serpentis Corporation 1
State Protectorate 1

Final-blow hulls

Hull Events
Unstable Abyssal Depths 7
Drifter Vanguard Battleship 6
Photic Abyssal Overmind 2
Hurricane 2
Federation Navy Comet 2
Caldari Navy Hookbill 2
Procurer 2
Thrasher Fleet Issue 1
Ghosting Kikimora 1
Vila Swarmer 1