Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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A Leaping Puppet

Appearances
365
Visible killmail appearances
Kills
302
82.7% of appearances
Losses
63
17.3% of appearances
Hot systems
45
Distinct systems in window
Newest visible event
2026-03-29 16:37:08
5h ago
Top hotspot
Mercomesier
62 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Mercomesier is the strongest visible hotspot with 62 appearances (40 kills / 22 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: United Caldari Navy (United Caldari Space Command.).
Threat profile: Most common visible final-blow threat: Fourth District Sentinels (The Caldari Fourth District).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Mercomesier 62 40 22 2025-10-14 06:34:40
Onnamon 60 55 5 2026-03-05 03:41:40
Nennamaila 41 34 7 2025-09-15 23:07:41
Adacyne 20 17 3 2025-10-15 04:44:11
Uuhulanen 18 18 0 2026-01-24 02:38:40
Niballe 16 11 5 2025-11-01 04:55:40
Gheth 14 12 2 2025-11-12 17:03:12
Mehatoor 13 11 2 2025-11-09 23:13:44
Okkamon 13 12 1 2025-08-31 03:02:33
Kinakka 12 10 2 2026-01-22 05:49:13
Raa 11 10 1 2025-11-12 00:59:06
Aldranette 9 8 1 2025-09-27 00:55:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
United Caldari Navy United Caldari Space Command. 17
Stone Warriors Stone Warriors Fleet 16
Sheriff. United Caldari Space Command. 12
Fourth District Sentinels The Caldari Fourth District 11
Allied Exploration Front Allied Exploration Front AXXF 10
HALO - United Nations Space Command Absolute Glory 10
Genstar Reloaded Ribbit. 8
Panzer Tactics S0ns Of Anarchy 8
The Drag Queen Mafia Tactical Fiasco 7
New Horizons Ltd. 7

Victim hulls

Hull Events
Thrasher 19
Osprey Navy Issue 13
Raven 13
Kikimora 12
Caracal Navy Issue 12
Exequror Navy Issue 11
Imperial Navy Slicer 9
Capsule 9
Caldari Navy Hookbill 7
Cormorant 7

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Fourth District Sentinels The Caldari Fourth District 7
Revenent Defence Corperation Ishuk-Raata Enforcement Directive 6
United Caldari Navy United Caldari Space Command. 5
Heretic Army Sedition. 3
Stone Warriors Stone Warriors Fleet 3
Negative-Impact Sedition. 2
Societas Imperialis Sceptri Coronaeque Khimi Harar 2
Rattini Tribe Minmatar Fleet Alliance 2
Coreli Corporation Pandemic Legion 2
Propaganda Corp Tactical Fiasco 2

Final-blow hulls

Hull Events
Harpy 18
Kikimora 5
Osprey Navy Issue 5
Vexor 4
Omen Navy Issue 3
Raven 3
Exequror Navy Issue 2
Federation Navy Comet 2
Thrasher 2
Stabber 2