Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ARC Southernbred Frig

Appearances
10
Visible killmail appearances
Kills
3
30.0% of appearances
Losses
7
70.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-14 18:43:14
14d ago
Top hotspot
Oinasiken
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Oinasiken is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: The Safarii.
Threat profile: Most common visible final-blow threat: Federal Defense Union.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Oinasiken 4 1 3 2025-10-23 03:04:12
Aldranette 3 1 2 2026-03-14 18:13:27
Tama 2 0 2 2026-03-14 18:43:14
Hikkoken 1 1 0 2026-03-14 18:33:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Safarii 1
Boomer Humor Snuffed Out 1
HildCo Interplanetar Ribbit. 1

Victim hulls

Hull Events
Hawk 1
Celestis 1
Atron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Federal Defense Union 1
Fluff Blues Standard Protocol 1
Boomer Humor Snuffed Out 1
The Frog Pond Ribbit. 1
Squatch Squad 1
Bizarre Adventure Artel Dracarys. 1
Hull Miners inc Ribbit. 1

Final-blow hulls

Hull Events
Phoenix Navy Issue 1
Coercer Navy Issue 1
Cyclone Fleet Issue 1
Exequror Navy Issue 1
Caldari Navy Hookbill 1
Atron 1
Punisher 1