Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Perimeter | 20 | 10 | 10 |
2026-01-10 07:59:39 2mo ago
|
| Jita | 7 | 3 | 4 |
2026-03-06 17:56:05 23d ago
|
| Ahbazon | 3 | 0 | 3 |
2025-12-20 01:14:56 3mo ago
|
| FD-MLJ | 2 | 0 | 2 |
2026-03-20 20:11:55 9d ago
|
| Sadana | 2 | 0 | 2 |
2026-03-20 17:48:42 9d ago
|
| Outuni | 2 | 0 | 2 |
2026-03-14 20:48:40 15d ago
|
| J130616 | 2 | 0 | 2 |
2026-01-15 00:46:18 2mo ago
|
| J213058 | 2 | 0 | 2 |
2026-01-13 13:19:30 2mo ago
|
| AD042 | 2 | 0 | 2 |
2025-12-06 15:48:36 3mo ago
|
| Pakkonen | 1 | 0 | 1 |
2026-01-31 23:15:37 1mo ago
|
| J114506 | 1 | 0 | 1 |
2026-01-12 17:39:49 2mo ago
|
| J121105 | 1 | 0 | 1 |
2026-01-12 03:23:30 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Eviction-Scout Inc. | — | 13 |
| Hull | Events |
|---|---|
| Merlin | 7 |
| Capsule | 5 |
| Punisher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Eviction-Scout Inc. | — | 14 |
| Unknown corporation | — | 4 |
| Scan Stakan | HOLD MY PROBS | 2 |
| Garden of Shadows | — | 2 |
| Wok The Dog | Naga Please. | 2 |
| RadioActivia | LowSechnaya Sholupen | 2 |
| We Break Things | Novus Ordo. | 2 |
| CSR Civil Guard | Citizen's Star Republic | 1 |
| Aggression Protocol | Ahbazon-Prime | 1 |
| True Power | — | 1 |
| Hull | Events |
|---|---|
| Merlin | 13 |
| Praxis | 3 |
| Astero | 2 |
| Rokh | 2 |
| Flycatcher | 2 |
| Sansha's Hailburst Icewight | 1 |
| Kikimora | 1 |
| Lucid Escort | 1 |
| Unstable Abyssal Depths | 1 |
| Emergent Defender | 1 |